What To Do If Your Child Tells You That He Wants To Be A Gamer, YouTuber Or Streamer

What to do if your child tells you that he wants to be a gamer, YouTuber or streamer

Once upon a time there were parents who strictly prohibited their son from playing video games Mark was a competitive young man who excelled in various sports and competitions. He won so much that, by winning, he even won a raffle in which nothing more and nothing less than… A video game console!

He grew up and became emancipated, started playing and working in a video game company. Of course, Mark Merril’s destiny may seem doomed to addiction, but nothing could be further from the truth: he decided to undertake and ended up creating what is, to date, the most played and competed video game in the world: League of Legends

Assessing risks and opportunities for success

This fable based on real events helps us frame three points.

The first is that total coercion in the use of video games well can be counterproductive

The second is that where there is greater use of video games there will always be a greater probability of there being more problems, but nothing bad has to happen necessarily.

And the third is that in the 2000s, when Mark Merril began his period of greater involvement with video games, there was no awareness of a successful path with them; Today there is, and furthermore, We can channel this motivation into a professional career related to gaming

The royal path if your child wants to be a gamer, youtuber or streamer: the progressive path

You cannot understand the competitive path in video games without reaching the general public As we see in the graph, most of the benefits of e-sports come from the sponsorship that certain brands invest as advertising.

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Earnings from e-sports

Thus, the creation of content that leads to reaching an audience is above competitive performance in video games, and creating content involves the need to dive in and learn from the following specific knowledge:

These realistic expectations help us frame the starting point of the progressive path. Bringing it all down to practical level: if we let our young person play video games 10 hours a week, You will have to sacrifice the time of those 10 hours to start your personal brand within the world of gaming and content creation

Accompanying your learning

That he is able to sacrifice playing time to raise his personal record is a very good sign of real motivation. Now, here as parents, we have to put in the effort to really verify that our child is taking it seriously, and to do so, we have the responsibility to accompany him in this process, especially if he starts out as a minor.

To do this, we have to take advantage of this opportunity to learn in parallel with our children a little bit about each of the previously identified sectors, as well as specific knowledge of their gaming field or content creation topics.

Once this first step is safely achieved, we can agree (even by written contract) that if of those 10 hours of gaming per week, 5 continue to be invested in their personal brand (and growth or positive feedback is seen) and 5 in gaming, We can consider extending, very gradually, this time of involvement and always being subject to school and social, mental and physical health obligations.

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The result of this well-directed path is brutal learning in all aspects; a process that confronts our children with the effort necessary to “make a space for yourself” and with the reality of the market (a market where competitiveness is very high given that it is something accessible today to almost everyone). What do you contribute that is different and valuable?

From Gamewell we have educational courses for parents and gamers made in an entertaining and dynamic way; And if you still need help to guide this world healthily, you can contact a professional. Neither castration nor debauchery, healthy and responsible use. And in fact, healthy use will lead us to persevere more and perform better.